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Battle Tanks 8.72c
#1
Hey guys,
after quite some time we now present you the latest version of Battle Tanks! I made some changes to ensure shorter and more dynamic fights and games. I hope you'll like it!


v 8.72
  • Added -minedamage (-md), which shows how much damage your mines currently deal
  • Added -income, which shows the amount of gold you earned
  • Added two new consumable items, which are buyable at the Control Points
  • Detector and Teleport Breaker are also available at the Control Points
  • Control Points are now captured faster, when more tanks are near it
  • Control Points now recover half as fast after a failed conquer attempt
  • Control Points heal only half as fast, when you take damage
  • The normal factories in each base won't heal anymore and they got a new model
  • Renamed the base factories and Spawning Factories to Troop Factory
  • Moved the towers on the mid lane a little bit towards the base
  • Made some terrain changes, to make it more accessable for ground tanks
  • Remade the kick command and its requirements, it's also usable in League Mode again
  • The mana of the Troop Command Center is now saved, when it's repacked
  • Ligthning Quake and Thunder now deal full damage against buildings
  • Updated some tooltips regarding the damage against buildings
  • Root (Guard) now costs 5 Mana on all levels
  • Gravity Grenade (Hunter) now also stops units that directly in the middle
  • Reduced the maximum characters of the -team command to 20
  • -afkai is no longer available in League Mode
  • Fixed the AfkAI from stopping the Afk-Counter
  • Fixed the league building stats
  • Fixed a rare desynch bug involving the Pilot
  • Fixed some leaks
  • Fixed some minor bugs

v 8.72b
  • Base Factories now have a minor 1% heal again
  • Increased the healing range and amount of the Headquartes and Vehicle Factory by ca. 50%
  • Fixed the decreasing game performance
  • Fixed the non-working speed bonus of the Trader Hunter Pack
  • Fixed the new commands from being visible to everyone
  • Fixed the league building stats
  • Fixed some minor bugs

v 8.72c
  • Fixed the non-working auto-AFK after 5 min
  • Fixed the Headquarters being vulnerable all the time
  • Fixed the graphical effect on the Watch Towers death
  • Fixed the Conquest Victory timer from not stopping after losing a CP
  • Fixed the Troop Command Center from not being buildable after one has been destroyed
  • Fixed some minor bugs

The new kick requirements:
You can only start a kick vote for a player of your team and only your team is able to vote for the kick. Kick is usable in every mode again. To be able to kick, you have reach a certain threshold. For now, this value is 50. Every vote is worth 10 points (but this value increases, when there are less players on the team), so normally you can't kick. There are several factors of the target player of the vote, which influence this vote:
  • each kill: -1.25
  • each death: +2
  • each minute afk: +8
  • each gametime minute -0.5
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#2
Quote:-afkai is no longer available in League Mode

*brings a big big big great cookie to the devs*

THATS the best improvement so far in the whole BTANKS!
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#3
Exodus Wrote:For now, this value is 50.
[*]each gametime minute: -0.5
[*]each death: +2

wow.. that also means someone can feed 35!! times in only 20 mins -.- .. not the best solution.. i think 3 would be more efficent.. (yesterday we got a massive feeder and i wondered why he isn't kickable)
The future belongs to those who believe in the beauty of their dreams.

StarCraft II: Aggi, Charcode: 110
steam: http://steamcommunity.com/profiles/76561198002344056
League of Legends: Agginator
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#4
AGGInator Wrote:
Exodus Wrote:For now, this value is 50.
[*]each gametime minute: -0.5
[*]each death: +2

wow.. that also means someone can feed 35!! times in only 20 mins -.- .. not the best solution.. i think 3 would be more efficent.. (yesterday we got a massive feeder and i wondered why he isn't kickable)


You better read the text once again, you certainly did not understand how the kick system works.
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#5
ah ok.. now i understand.. just read a wrong word^^
let's see how it works ingame..

thought "50" points is necessary to be kicked.. my bad (before kick is triggered)
The future belongs to those who believe in the beauty of their dreams.

StarCraft II: Aggi, Charcode: 110
steam: http://steamcommunity.com/profiles/76561198002344056
League of Legends: Agginator
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#6
Fixed version is ready!
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#7
good job Exodus , i am opening a voting system on what btank players want for next version , dont want Exodus to have the wrong idea on the next version.
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#8
Next fix available.
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#9
Good job! But still no fix for the kick system?!
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#10
I made some smaller changes, but I couldn't reproduce any bugs there, even with several tests. We'll have to see if these minor changes made any difference.
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#11
When is the league bound to be reset? Tomorrow?
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#12
I don't know, but it's certainly not taking long until it does.
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