Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[8.77c] Tinker with explosives ignore breaker
#1
Played qualify game 111754, there was a player which played with explosives and at start breakers did work and about 15 min ingame tinker somehow cheated and ignored the effekt of teleport breakers by probably teleporting at a exact correct time (or it was a bug) which made his explosion appear on his point of teleport, while his body was teleported, his explosion effect did not

Breakers became totaly useless against that teal tinker player in that game.
#2
Well sometimes when you tp on a guy with an infernal for example and use w spell before you are tp to the breaker you can kill the guy before you go in the breaker. It seems that this guy got killed before he was tp to the breaker. Or it's a bug ^^
#3
There is indeed a small time window in which such things are possible. The breaker triggers with a little delay after the teleport (about 0.2s I'd guess). If that guy managed to hit this time window on several occasions, that's kind of remarkable.

There is also a reason for this delay, if the breaker would react instantly after the teleport, the Teleporter of the caught player would not go into cooldown (it needs some time to do that). So there are some conflicts.

I can take a look at it again, to see if I can improve this.
This post has been brought to you by Sand - it's everywhere, get used to it.


Possibly Related Threads…
Thread Author Replies Views Last Post
  [8.76c] Minor Tinker skill bug ssl 2 3,532 2012-07-30, 16:19:43
Last Post: ssl
  Raider ulti breaker BENNIE.FM 2 3,184 2012-07-13, 19:54:00
Last Post: Exodus
  Burst armor doesn't work for my tinker GAP 2 3,293 2012-05-21, 08:55:38
Last Post: GAP
  [8.72c] Tower Modules hotkey (Tinker) RaptorXI 2 2,860 2010-12-16, 22:46:14
Last Post: TKF
  [8.69] tp-breaker bug sam_ach 2 2,146 2010-04-08, 04:08:35
Last Post: xplodingtinkftw



Users browsing this thread: 1 Guest(s)