Hey guys,
well this sure took me a long time to finish. I feel like I have to apologize every single time, when I release a new version, because it takes so long, but this time it was especially long ... Well anyway! At least we now got the biggest content update in a long time and I hope you enjoy it!
v 8.79
v 8.79b
v 8.79c
v 8.79d
well this sure took me a long time to finish. I feel like I have to apologize every single time, when I release a new version, because it takes so long, but this time it was especially long ... Well anyway! At least we now got the biggest content update in a long time and I hope you enjoy it!
v 8.79
- Highlights
- Added two new tanks: Darkness Tank and Distributor
- Rearranged all tanks in the tank shops!
- Added two new blueprints: Emergency Repair and Kinetic Shields
- Added a new late game siege item: Black Sun Project
- Added buyable temporary creep wave buffs to the HQ
- Added two new tanks: Darkness Tank and Distributor
- Tank Changes
- Added a hero glow to the Storm Tank model
- Increased the area of Storm Shock (Storm Tank) from 300 to 400
- Energy Leash (Storm Tank) now only draws 250 units per second (down from 300) and costs more mana
- Reduced the speed bonus of Jet Propulsion (Air Ship) from 30/lvl to 22/lvl
- Healing Drones (Air Ship) now have a stackable 3% slow that lasts 2s
- Remade Hell Fire (Demon Tank), it now draws units to the tank before dealing damage
- The Obelisk (Titan) will no longer drag units back that left its area with a Control Point Teleport
- Added a hero glow to the Storm Tank model
- Item Changes
- Added a new base item: Area Boost
- Reinforcements now require Weapon or Armor upgrades level 2 (instead of 1)
- The passive heal of the Mass Converter is now an active ability
- Reduced the magic resistance of Mass Converter and Negator Pack from 20% to 16%
- Reduced the countdown of the Explosives from 4 to 3s again
- Tanks that use Explosives now turn gradually red during the countdown
- The Explosive countdown may now be stopped by stunning the charging tank
- Added a new base item: Area Boost
- Game Changes
- Vehicle Factory now has a second shop page
- Added a new ability to Rocket Towers, which increases its attack speed for a short time
- Added a new Tower Ruin building: Camouflage Generator
- The tank buy message now shows, if the tank has been randomed
- Increased the amount of support points you gain (for buying upgrades, towers, etc)
- Buying Teleport Breakers and Detectors now also grants support points
- Factory and Troop Command Center now grant support points when you buy them, instead of when you use them
- When dying near a Control Point that is being contested, you will no longer get a penalty for that death
- The endgame screen no longer adds support points and assists together in one row (like the multiboard does)
- Vehicle Factory now has a second shop page
- Bug Fixes
- Fixed hotkeys for the Trade Market
- Fixed long range weapons working on Tech Mechs
- Fixed Freezing Missile from only slowing tanks
- Fixed some triggered missiles from sometimes stopping when following a fast tank
- Fixed Gravity Grenade (Hunter) from affecting invulnerable targets
- Fixed Splash Cannon (Architect) from losing its active state after a death or Dimension Shift
- Fixed Defuser dealing damage to yourself when disarming an Explosive
- Fixed upgraded Emeral Rod weapon visual
- Fixed Orbital Strike (Titan) not stunning air units
- Fixed Orbital Strike visual effect so it actually matches the stun timing
- Fixed constant text messages when Pacifista is carrying an Axe Launcher or AA Gun
- Fixed the Giveup Revoke command from accepting nearly any command as a revoke
- Fixed the Giveup Revoke command from being accepted several times from one player
- Fixed some minor bugs
- Fixed hotkeys for the Trade Market
v 8.79b
- Fixed getting support points for trying to buy items for which you don't have the necessary upgrades
v 8.79c
- Added an ability to ground mines, which lets them self-destruct
- Added a new Titan icon
- Decreased the restock time and mana cost of Heat-Seeking Missiles (Distributor)
- Increased the casting range of S.I.C. (Distributor) from 900 to 1050
- Increased the mana burn of Energy Leak (Darkness Tank) and rebalanced the dealt damage
- The runes around an enemy Obelisk (Titan) are now red, and teal around allied Obelisks
- The Obelisk runes now actually start appearing once the Obelisk is active and not when he is built
- Tanks are now grayed out in shops, when your team does not have the necessary upgrades
- Fixed Black Sun Project starting with too much mana
- Fixed Darkness Tank armor requirements
- Fixed dropped blueprint items ownership
- Fixed the game mode display on the engame screen
- Fixed Negator Pack from removing tank transparency
- Fixed Camouflage Generators from being ignored by the Control Point check
- Fixed Camouflage Generators from being a valid target for Control Point teleports
- Fixed the required number of kick-votes from changing during the vote
- Fixed some minor bugs
v 8.79d
- Fixed some possible gold abuse with Tankers Little Helper
- Fixed the cooldown group of Mass Converter
- Fixed the shop pages of the Trade Market for the Light Force
- Fixed the damage block of the basic version of Deflective Armor being too high
- Fixed some rare cases of teamkills and null kills with S.I.C. and Conservation
- Fixed some minor bugs
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