Ello. Sry for my english.
Can you make -kick for one team only?
Theres very often that feeder cant be kicked because other team writes -no....
Its very annoying.......
Thx
the -kick command is not meant to enable easy kicking of people. its more of a last option to deal with people which are destroying a game. its not even for kicking "feeders" at all. it is for kicking intentional feeders, and maybe extreme feeders (like 0-20).
most "feeding" people are newbs. but without new players, btanks will die. its important to give new players a chance to learn this game. there are so many shops, tanks and unique game mechanics so that nobody will play good the first times.
the kick system is perfectly fine as it is, its far from being bugged. if it s gonna change at all, im all for requiring more -yes votes in comparison to -no votes in order to kick players.
ok. But im tired of games, when theres two or more extreme feeders (like 0-20 and more) and you just cant kick them..... Its very fun.
Sorry but you want BT very balanced and for Pro gamers only (look at HB debate), and cant do something like second or third -kick for one team only?
Pzdr
VicePrezes Wrote:Sorry but you want BT very balanced and for Pro gamers only (look at HB debate), and cant do something like second or third -kick for one team only?
seems like you misunderstood something. it's not made to be for 'pro gamers only', but being balanced for normal mode. the balance were crushed in hb, but still most players thought of it as the real pro mode, thus resulting in the removal. there were other factors for that, too, but let's stay on topic.
if you dislike massive feeders, try to join an intern match of one of the battle tanks clans. ;-)
Not yet totally dead, you can find the Team and possibly new and old Players on our new Discord Server. Join by this Instant Invite: https://discord.gg/FbbGbHj
You misunderstood me too. I dont wanna kick one person coz i dont like him or he feeds a little. Just what should i do when there are 2 or more feeders - quit? I dont want them to destr game, thats all.
Pzdr
then either you need to teach those feeders in-game how to become better players, or screen joining players so you don't have feeder(s).
The kick command is primarily there to deal with griefers who would ruin the game for everyone, and as such it requires a majority decision to kick them.
Here is a replay of my last liga bot game ^_^
Liga bring worst from people. One goes afk since the beginning os others win... They always vote no at kicking. Cant handle 2 tanks if we are unable to buy weapon for the afk one...
I suggest you bann these players ^_^
I am so good that I don't even need to type -rc because I never die !
DerSatan Wrote:the kick system is perfectly fine as it is, its far from being bugged. if it s gonna change at all, im all for requiring more -yes votes in comparison to -no votes in order to kick players.
I have watched that replay - No comment.....
There is a million of proofs that -kick is bugged and should be changed....
Pzdr
I guess one could improve the kick mechanism by adding some information the command works with, e.g. if the player is afk or not, what stats the player has, ...
i dont exactly know how this could be implemented but if there is a way ... you know what i mean
khEg Wrote:I guess one could improve the kick mechanism by adding some information the command works with, e.g. if the player is afk or not, what stats the player has, ...
i dont exactly know how this could be implemented but if there is a way ... you know what i mean
best regards
khEg
You could simple add a required reason, like: -kick <number> <reason>
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline
khEg Wrote:I guess one could improve the kick mechanism by adding some information the command works with, e.g. if the player is afk or not, what stats the player has, ...
i dont exactly know how this could be implemented but if there is a way ... you know what i mean
best regards
khEg
You could simple add a required reason, like: -kick <number> <reason>
Actually I thought about something like this:
When a player says -afk / -afkai or is set to afk state for 5 minutes no action then one could say -kick <#> <afk> (like you said)
Or when some1 is a teamkiller there should be a possibility to say -kick <#> <teamkill> (and this should be arranged to work only if there was a real team kill in the last .. lets say 5 minutes or so, buildings included)
For sure it should be still possible to kick feeders but maybe first available after 30 mins or maybe >12 deaths and <2 kills or something like that
khEg Wrote:I guess one could improve the kick mechanism by adding some information the command works with, e.g. if the player is afk or not, what stats the player has, ...
i dont exactly know how this could be implemented but if there is a way ... you know what i mean
best regards
khEg
You could simple add a required reason, like: -kick <number> <reason>
Actually I thought about something like this:
When a player says -afk / -afkai or is set to afk state for 5 minutes no action then one could say -kick <#> <afk> (like you said)
Or when some1 is a teamkiller there should be a possibility to say -kick <#> <teamkill> (and this should be arranged to work only if there was a real team kill in the last .. lets say 5 minutes or so, buildings included)
For sure it should be still possible to kick feeders but maybe first available after 30 mins or maybe >12 deaths and <2 kills or something like that
best regards
khEg
sounds too complicated to me. Bots and personal banlists already work this way, no need to add this functionality to the core game.
in the autohosted games, you can still use your personal banlist, or you could contact the bot owner and ask for admin rights.
A teamkill from one point of view may just be considered a denial from another, I don't really want battletanks to automatically grant extra kick rights.
GooglyBoogly Wrote:I don't really want battletanks to automatically grant extra kick rights.
Of course not, I was talking about making the kick command even and that some kids can't play around with it no more.
Basicly this should work as a kind of filter so the "stupid" kick votes are seperated from the reasonable ones.
VicePrezes Wrote:Sorry but you want BT very balanced and for Pro gamers only (look at HB debate),
Sorry, but it's clearly you who wants to simplify the kicking of beginners.
And the removal of HB was in fact also an act making the entry of Battle Tanks for new players easier (less "farming").
HB was no "Easy Mode".
~Always forgive your enemies, nothing annoys them so much~
there's not bug about kicking someone and it's really stupid to remove the vote of the other team because if you are 3 friends in the same team and someone in your team have all the cash, you are able to kick him free. Huhum, let them play and accept some lose sometimes even you are 30-10 and that all your allies were noob.
for ppl who goes afk for the first 5 mins automatic kick
for ppl who goes afk 10mins in a row anytime during the game atomatic kick
when the death/kill ratio is greater than something automatic kick
Automatic kick is really stupid because even if you want a game with some friend noob, you can't. Get your own bot and make some private game if you don't want to play with pub.