2009-05-01, 16:17:53
I really dont see exploder ever being a balance game strategy compared to normal tanks, and it may well be technically impossible to 'balance' it.. Right now to me, its a means to an end. (mobile nuke/bomb)
As for exploder abilities... maybe introduce a tank with smoke skill? something like a spiritual successor of ghost tank, in the way heavy tank is to light tank. "Stealth tank" would be a very basic concept (i wouldnt want to see a stealth-based tank, but i like the name)
As for exploder abilities... maybe introduce a tank with smoke skill? something like a spiritual successor of ghost tank, in the way heavy tank is to light tank. "Stealth tank" would be a very basic concept (i wouldnt want to see a stealth-based tank, but i like the name)
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