2014-06-12, 05:45:00
About the differential of value-coef between good players and feeders, I also think it's a good thing. It's not a punishement to be worth more, but a simple reflexion of the reality into a game. Wupti you're one of the league major players. I feel better about myself to kill a high value target like you ingame than I do killing guangzhou or petere... Glory has a price. The prized target is hard to kill, but worth more than a supercreep. So imho this feature must be kept.
Removing the end of death, however, may be a mistake. You want to encourage aggressive play or create kamikazes ? Instead of that, indeed Exodus, lower (a bit) the spree time constraint, and reduce (a bit) the bounty increase and decrease may be a more localized fix to.
Overall, I'm very pleased by this spree system. Psychopaths and mass murderers in game have to be rewarded for their behavior ! And THIS time, the good players, or those who are on a "spree", get a interresting :discussed: advantage on their victims.
About towers, I strongly support to share tower Bounty for whole team, with a bonus to the last-hitter. Or at least to grant an assist (with a few minutes timer) to those who help to destroy it. The current system is not satisfactory at all. It incitates to greed (stealing, senseless push on lane when action is mid), and goes against the teamplay this game is / should be based on.
Removing the end of death, however, may be a mistake. You want to encourage aggressive play or create kamikazes ? Instead of that, indeed Exodus, lower (a bit) the spree time constraint, and reduce (a bit) the bounty increase and decrease may be a more localized fix to.
Overall, I'm very pleased by this spree system. Psychopaths and mass murderers in game have to be rewarded for their behavior ! And THIS time, the good players, or those who are on a "spree", get a interresting :discussed: advantage on their victims.
About towers, I strongly support to share tower Bounty for whole team, with a bonus to the last-hitter. Or at least to grant an assist (with a few minutes timer) to those who help to destroy it. The current system is not satisfactory at all. It incitates to greed (stealing, senseless push on lane when action is mid), and goes against the teamplay this game is / should be based on.
:D "you see whole replay and then come back to say please!"
===== FAM_Nexes... To be continued... GodStrongArms, Nexes, Canneton =====
===== FAM_Nexes... To be continued... GodStrongArms, Nexes, Canneton =====