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New Weapon for Centershop
#1
In order to this bugreport i think it would be nice if the aagund and bomb will be merged to one gun and a new one would be buyable in the shop, i dont have a name for it yet but i think it should be a fast-shooting(0.7s) short/midrange(800) weapon for about 20000Gold, upgrade 7500gold->range


update:
stats for the new weapon:
Cost: 20000Gold
Range: 800
Cooldown: 0.7s
Damage: 1166dmg

Upgradecost: 7500Gold
Upgradetype: Firerate
new Cooldown: 0.5s

i think a yellow animation would be nice, maybe something like a lightning?
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#2
hmm sounds good but yesterday i played a game and i had 5 frost titan and i had bought a laser everywhere on the map and had 82k -_- maybe i suggest a new weapon called the bennie cannon lol jokes um yea good idea pysh
Cat power < needs to be implemented into btSmile
Accounts are : , Imba_Kitten, DJ.FM,BENNIE.FM
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#3
hmm i would say just fix the aa-gun/bomb bug...i think we don't need such new holocaust-weapons
in my eyes cheap new weapons for the shops in base i more needed cause u could play new tactics and the game would be more interesting...if u've played all expedient tactics there will be less fun and weaps for 20k gold aren't needed so much cause most games take 45 mins and most of time it isn't enough to buy a frostlaser or any other weap with this price.

sry for my bad english =)
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#4
will this weapon target only player vehicles?
otherwise i think it does to less dmg, for example the photon bombs cost 20k gold, have 1k range and do the same dmg/s
(not really shure maybe even 200 dmg/s more).
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#5
1krange is more then 800... but you're right, i forgot photonbombs... maybe we just can change photonbombs?!
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#6
thats the point! photonbombs have more range and do more dmg at the same price!
usually shorter range=more dmg
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#7
Dont change Photon Bombs! It is the only weapon with 1000 range in later game. Change Psycho Laser to 800 range if you want. It is already 850 range...

I tried to make a healing weapon by entering negative value and targeting allies only. And it worked! only thing is it always attack/heal allies even they have full hp.

Med Gun (6000)
Heals: 400
Cooldown: 1.2
Range: 1000
Targets only friendly player tanks.

Med Gun Upgraded (7500)
Heals: 500
Cooldown: 1.2
Range: 1000
Targets only friendly player tanks.
Trolololo
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#8
heal amount seems to strong, but i'd like heal "weapons" too
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#9
lol sounds funny, but would be only useful if it "attacks" only damaged mates -> trigger?!


but i dont think that this weapon would be used (in public), because it has not benefits for the owner
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#10
hm people who play support roles like tinker, exploder, guard, trader (maybe make it buyable for the trader?) will use it i think
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#11
idea is marine-medicSmile
I think i made the calculation as 80% dps of a normal weapon. Even Hero-only weapons deal 100% now, so it is even less than it must be.
Can be done easily with a trigger also.
Trolololo
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#12
Ohh jea, I'd like the idea...

MfG cedi
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#13
haha interesting and funi idea i wna c thisSmile
Cat power < needs to be implemented into btSmile
Accounts are : , Imba_Kitten, DJ.FM,BENNIE.FM
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#14
Quote:ChronicStoned:
(maybe make it buyable for the trader?)

Sure it must not be banned for trader.
Trolololo
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