2007-11-08, 04:53:52
im not fully sure if this is accurate but in one of my 1v1s i stunned my opponent while he was upgrading his laser and it didnt upgrade and he didnt get the money back or at least thats what we thought happened
stuns and weapon upgrades
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2007-11-08, 04:53:52
im not fully sure if this is accurate but in one of my 1v1s i stunned my opponent while he was upgrading his laser and it didnt upgrade and he didnt get the money back or at least thats what we thought happened
2007-11-08, 18:36:17
while it was upgrading, hmm? so when he clicked, or when the items should be changed to the new one...
and yes, there could be a bug, because stunned units may not be able to drop / take items
2007-11-08, 18:41:46
Add a wait every second until contdition: Unit have buff (stun buff) equal to false. When the upgrade is finished, a wait until buff also there. Maybe this helps?
Like it's with when you start using CPT, and you try to upgrade, the trigger is waiting until the teleport is done (so you don't save gold when you have barely amount og gold to teleport and less than 75 gold) I don't know how this is triggered.
2007-11-08, 18:44:27
im no editor noob, i already had that idea... not with 1 second, but 0.00 seconds (with that delay then)
2007-11-08, 20:18:29
Does the antigravs ulti also cause a stun effect??
2007-11-08, 21:54:46
its something more, it pauses the unit (so that phoenixfire wont shoot)
btw, i would do it differently then... "try" to remove that item, so just call the command, and then check, if its still there... and if its still there it somehow not worked ![]() |
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