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Long range limitation
#15
I just said three times, because normally i just click it like wild because sometimes it takes extremely long till it works, and sometimes my tank is just stunned and I'm just feeling better clicking it like mad (I know, when stunned, it's also enough to click it 2 times).

Also i want to totally agree on the things you said - there's only one thing I think different of: Only because something is easier to use or stronger, doesn't make the game imbalanced. Most ppl shouting "IMBA" just want a game where every noob will play equally as good as every longterm pro, and that is certainly a thing I don't want. On of the best points of battletanks is it's variety in how you can play the game and how everything can be countered - if it were different, there'd be no place for any strategy and everyone would play the same (okay, in fact, the frost laser and so on is imbalanced, because there is no alternative like a 2000 range low dps weapon or anything like that - long ranged weapons already end with the acid gun - and there are no 30k mines, 30k orbital control (bt reflection has some cool items btw) or 20k explosives (i'd rather not have the last oneWink )) I really think it's okay that you can kill a ice cannon user with bombarding rockets, but if you play it right, it's easily the other way around - so no imbalance here i think. Also: try to hit someone specific with a long range weapon in a flood of creeps - no chance. If you try the same thing with an ice cannon, you normally have an about 80% chance of hitting him - the real figure of course depends on the situation, but i just wanted to make my point clear.
Getting used to the Sand everywhere. At least it brings us map updates.
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Messages In This Thread
Long range limitation - by Icono - 2008-12-05, 07:49:47
Re: Long range limitation - by Prog - 2008-12-05, 12:57:09
Re: Long range limitation - by horselance - 2008-12-05, 19:04:18
Re: Long range limitation - by qweqqweq - 2008-12-05, 19:31:08
Re: Long range limitation - by jman - 2008-12-06, 02:36:00
Re: Long range limitation - by Althend - 2008-12-06, 02:42:02
Re: Long range limitation - by BENNIE.FM - 2008-12-06, 06:44:27
Re: Long range limitation - by Bobguydude - 2008-12-06, 07:10:28
Re: Long range limitation - by Exodus - 2008-12-06, 15:16:24
Re: Long range limitation - by GooglyBoogly - 2008-12-13, 23:42:19
Re: Long range limitation - by qweqqweq - 2008-12-14, 02:20:35
Re: Long range limitation - by harflimon - 2008-12-15, 01:05:23
Re: Long range limitation - by griffin1987 - 2008-12-17, 01:14:08
Re: Long range limitation - by Exodus - 2008-12-17, 09:36:28
Re: Long range limitation - by griffin1987 - 2008-12-17, 10:52:42
Re: Long range limitation - by qweqqweq - 2008-12-17, 14:06:38
Re: Long range limitation - by Exodus - 2008-12-17, 14:45:38
Re: Long range limitation - by Gammagulp - 2008-12-17, 20:14:17
Re: Long range limitation - by Prog - 2008-12-17, 22:36:59
Re: Long range limitation - by Althend - 2008-12-17, 23:35:06
Re: Long range limitation - by Gammagulp - 2008-12-19, 19:57:13
Re: Long range limitation - by Frechheit - 2008-12-21, 18:53:21
Re: Long range limitation - by Althend - 2008-12-21, 19:00:46
Re: Long range limitation - by Prog - 2008-12-21, 19:02:41
Re: Long range limitation - by koshen - 2008-12-22, 10:30:20
Re: Long range limitation - by Schnurri111 - 2008-12-23, 23:15:57
Re: Long range limitation - by BENNIE.FM - 2008-12-24, 15:30:30
Re: Long range limitation - by Blizzard - 2008-12-25, 11:56:55
Re: Long range limitation - by koshen - 2008-12-29, 16:33:42
Re: Long range limitation - by horselance - 2008-12-31, 12:08:07

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