2009-01-22, 14:15:28
Ok, I made a new topic out of it.
Do you really think, just increasing the money you get will change the situation you just described? You get money for every destroyed factory btw (or to be more exact, for every creep which isn't spawning at the enemy base, self build factories won't influence this).
Increasing the money will only help after some time. And if it's high enough to help you earlier, it will become imbalanced and the defending team will lose every chance of turning the game around. It's kinda difficult to find the right balance between ending the game early and still keeping the chance for a comeback for the other team. If the gameplay tends too much in one direction, the particular team won't have fun playing on.
Do you really think, just increasing the money you get will change the situation you just described? You get money for every destroyed factory btw (or to be more exact, for every creep which isn't spawning at the enemy base, self build factories won't influence this).
Increasing the money will only help after some time. And if it's high enough to help you earlier, it will become imbalanced and the defending team will lose every chance of turning the game around. It's kinda difficult to find the right balance between ending the game early and still keeping the chance for a comeback for the other team. If the gameplay tends too much in one direction, the particular team won't have fun playing on.
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