2009-01-04, 20:57:31
When I first started playing battle tanks I thought the exloder was really cool. The ingenious method of putting explosives in other tanks really was very exciting to me!
Now however, I have to be honest, I just hate them. I can't stand exploder, or explosives. I think they are both very annoying. I'll repeat that for you, they are annoying. I'll say it again, they are annoying. And one more last time for you in case you missed it still, I THINK EXPLOSIVES AND EXPLODER ARE REALLY ANNOYING. Sorry, I don't want to be rude and flame the mappers but can you kind of see where i'm coming from?
I'm thinking there really should be a no exploder AND explosives mode or else some other sort of change is needed. In real war, yes, a guy can kamikaze himself with explosives and do a lot of damage and it's hard to defend against that sort of thing... but still, it's not like a god damned sherman tank was ever filled with dynamite, was fighting like a normal tank one minute and then suddenly it was catapulted into an allied troop encampment to explode was it? That's basically what's going on very effectively with exploding scouts, hellies, anti-gravs, goblin tanks, infernals, titans, etc... It's just so hard to defend and/or attack against every different exploding option and at the same time fight against real tanks that i've just grown sick of it.
I might be okay with just having exploder if no other tank except exploder, tinker, or trader could buy the explosives or some kind of similiar change possibly.
I'm just curious where everyone else stands on this issue?
Now however, I have to be honest, I just hate them. I can't stand exploder, or explosives. I think they are both very annoying. I'll repeat that for you, they are annoying. I'll say it again, they are annoying. And one more last time for you in case you missed it still, I THINK EXPLOSIVES AND EXPLODER ARE REALLY ANNOYING. Sorry, I don't want to be rude and flame the mappers but can you kind of see where i'm coming from?
I'm thinking there really should be a no exploder AND explosives mode or else some other sort of change is needed. In real war, yes, a guy can kamikaze himself with explosives and do a lot of damage and it's hard to defend against that sort of thing... but still, it's not like a god damned sherman tank was ever filled with dynamite, was fighting like a normal tank one minute and then suddenly it was catapulted into an allied troop encampment to explode was it? That's basically what's going on very effectively with exploding scouts, hellies, anti-gravs, goblin tanks, infernals, titans, etc... It's just so hard to defend and/or attack against every different exploding option and at the same time fight against real tanks that i've just grown sick of it.
I might be okay with just having exploder if no other tank except exploder, tinker, or trader could buy the explosives or some kind of similiar change possibly.
I'm just curious where everyone else stands on this issue?
Why's the rothchild family crest and the illuminati symbol on my 1 dollar bill? Why do rich and powerful American "christian" leaders have gay sex and worship a giant 40 foot stone owl at Beach Grove every year? Why doesn't anyone care?