2009-01-17, 15:36:36
ok i recently started playing battle tanks and decided i would come here to join the forums.
i have a few suggestions that may make the game more enjoyable.
first of all, possibly more maps, after a few btank games the map begins to become repetitive and new maps may solve this, even if it is a re-arange of terrain or a change of terrain type (say to snowy terrain instead of forest)
secondly i have a tank suggestion.
Basalisk: long range artillary $8500
tank cannon range 1500 . 50-100-150-200-250 dmg
earthshaker shell range 2500. damage/stun duration 100/2-120/2.2-190/2.4-270/2.6-380/2.8-530/3 - large area effect - ground only
point blank shell range 400. dmg 1000-1400-1600-1900-2200
corosive ammo passive-tank cannon upgrade. dmgpersec/sec 5/5-10/6-15/7-20/8-25/9
cluster shelling range 2000. dmg perhit/hits 200/2-240/3-280/3-330/4-390/5 -large area effect
#3
tinker really comes in handy however it would really come in handy to have an advanced tinker with more health and stronger abilities
#4 capture the flag gamemode:
3 flags spawn, one one each route, while carrying the flag (it is an item in your inventory) all other inventory items are disabled and you are unable to use teleport skills, the flag increases your speed by %20. flying veihcles are unable to pick up the flags or are disabled during this game. bringing a flag back to your artillary factory gives a bonus of xp & gold. aswell as an armour and weapon upgrade to your team.
i know this gamemode would be hard to do but i though i would suggest it nonetheless
sorry about combining 4 ideas into one post but it was much easier and i thought i would seem like a spammer if i posted 4 topics on my first day -_-
i have a few suggestions that may make the game more enjoyable.
first of all, possibly more maps, after a few btank games the map begins to become repetitive and new maps may solve this, even if it is a re-arange of terrain or a change of terrain type (say to snowy terrain instead of forest)
secondly i have a tank suggestion.
Basalisk: long range artillary $8500
tank cannon range 1500 . 50-100-150-200-250 dmg
earthshaker shell range 2500. damage/stun duration 100/2-120/2.2-190/2.4-270/2.6-380/2.8-530/3 - large area effect - ground only
point blank shell range 400. dmg 1000-1400-1600-1900-2200
corosive ammo passive-tank cannon upgrade. dmgpersec/sec 5/5-10/6-15/7-20/8-25/9
cluster shelling range 2000. dmg perhit/hits 200/2-240/3-280/3-330/4-390/5 -large area effect
#3
tinker really comes in handy however it would really come in handy to have an advanced tinker with more health and stronger abilities
#4 capture the flag gamemode:
3 flags spawn, one one each route, while carrying the flag (it is an item in your inventory) all other inventory items are disabled and you are unable to use teleport skills, the flag increases your speed by %20. flying veihcles are unable to pick up the flags or are disabled during this game. bringing a flag back to your artillary factory gives a bonus of xp & gold. aswell as an armour and weapon upgrade to your team.
i know this gamemode would be hard to do but i though i would suggest it nonetheless
sorry about combining 4 ideas into one post but it was much easier and i thought i would seem like a spammer if i posted 4 topics on my first day -_-
ima chargin m4h Frost Laz0r