2009-04-26, 10:35:32
Well, tank concepts are kind of special. I can't exactly say what I'm looking for. Sometimes I have the feeling that a suggestion just isn't special enough to justify a new tank (which obviously isn't the case here), sometimes it's the fact, that a suggestion doesn't fit into BT. Some suggestions, or skills, are too complex too implement or the work would just be too much (in this case it's the ultimate). In some cases I only like a specific skill, which probably would make it into the map.
It's difficult to say what I'm looking for. I want new tanks to be unique, but not too complex. I don't like using some kind of skill over and over again (like fan of knives-based skills or Jet Propulsion, tank cannon being the exception). It also happens quite often, that I already have a vague idea of what the next tank could be like and I tend to disregard suggestions, which won't fit into this idea. I know that this is kind of unfair, since you don't know what I'm looking for. But when looking for new ideas I often take a look at old suggestions.
Well, I could start by saying what kind of vague idea I'm having at the moment. I thought about a new air starter tank. Costs around 1500 (+-300 gold). I also have two requirements to his concept. This tank should be a supporter type and have some kind of skill, which gives him an advantage over long range tanks. As this seems quite difficult, I couldn't come up with a satisfying skill set.
This doesn't mean you only have to make suggestions for this specific tank, but maybe it helps ;) But even so, the amount of suggestions, which will make it into the map, will always be very low. This process of suggesting, tweaking and imlementing is kind of difficult and hard to discribe. But maybe you got a rough idea of how I'm doing things.
It's difficult to say what I'm looking for. I want new tanks to be unique, but not too complex. I don't like using some kind of skill over and over again (like fan of knives-based skills or Jet Propulsion, tank cannon being the exception). It also happens quite often, that I already have a vague idea of what the next tank could be like and I tend to disregard suggestions, which won't fit into this idea. I know that this is kind of unfair, since you don't know what I'm looking for. But when looking for new ideas I often take a look at old suggestions.
Well, I could start by saying what kind of vague idea I'm having at the moment. I thought about a new air starter tank. Costs around 1500 (+-300 gold). I also have two requirements to his concept. This tank should be a supporter type and have some kind of skill, which gives him an advantage over long range tanks. As this seems quite difficult, I couldn't come up with a satisfying skill set.
This doesn't mean you only have to make suggestions for this specific tank, but maybe it helps ;) But even so, the amount of suggestions, which will make it into the map, will always be very low. This process of suggesting, tweaking and imlementing is kind of difficult and hard to discribe. But maybe you got a rough idea of how I'm doing things.
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