2009-04-30, 00:20:09
+1
i agree but the problem with this would be boundaries. how wide should the lane boundaries be, and should the computer be allowed to break the rules at anytime?
on a similar note, do the computers watch the health of allied tanks? it would be nice to see them help protect a low health ally that is close by and under attack. any good player will help be a meat shield for friendly tanks near death, even if they themselves are low health. two tanks at 25% health have much more survivability than one at 50% health.
i agree but the problem with this would be boundaries. how wide should the lane boundaries be, and should the computer be allowed to break the rules at anytime?
on a similar note, do the computers watch the health of allied tanks? it would be nice to see them help protect a low health ally that is close by and under attack. any good player will help be a meat shield for friendly tanks near death, even if they themselves are low health. two tanks at 25% health have much more survivability than one at 50% health.