2009-06-08, 17:55:02
The infernal Rain damage is quite strong and moving while using it is really effective. I suggest to reduce the damageincrease after the first ultimate level by 25%.
That means:
Lvl1:640dam/Meteor : =
Lvl2:760dam/Meteor (800) : -5 %dam
Lvl3:880dam/Meteor (960) : - 8,3%dam
Lvl4:1000dam/Meteor (1120) : - 10,7%dam
Lvl5:1120dam/Meteor (1280) : - 12,5%dam
Usally in a normal Game you reach lvl 3 or 4 Ultimate instantly. That means you would loose about 10% Ultimate Damage when you reach infernal. Its not the biggest difference, but it may help tanks like Skytank with hull to survive attacks at a CP just by skilldamage and a bit weaponfire.
That means:
Lvl1:640dam/Meteor : =
Lvl2:760dam/Meteor (800) : -5 %dam
Lvl3:880dam/Meteor (960) : - 8,3%dam
Lvl4:1000dam/Meteor (1120) : - 10,7%dam
Lvl5:1120dam/Meteor (1280) : - 12,5%dam
Usally in a normal Game you reach lvl 3 or 4 Ultimate instantly. That means you would loose about 10% Ultimate Damage when you reach infernal. Its not the biggest difference, but it may help tanks like Skytank with hull to survive attacks at a CP just by skilldamage and a bit weaponfire.
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
- noob, nobody, medium, pro - we will see what happens ^^