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Reduce Infernal Rain damage by 25% after lvl1
#14
You mean the SF as it got maybe 6seconds total stun with no enemy weaponfire was balanced? (I talk about the old SF long long ago when it was implemented)

Well I think even in the liga list there are at least 30 players who know that saving is important, thats what I want to say.

Well I didnt saw the replay of the game you said. But I see often games with maybe 5 infernals at least after maybe 1:20h - 1:30h.
I dont know, why the SF isnt played so much usally, but it sounds to me like it was an exception that so much players play other tanks.

The saving for bigger tanks is important and I dont say that it should be changed Smile because the game has to end after some time Big Grin

But I will try to observe more if the infernal with its rain is a "bit" too strong by playing more SF nowSmile
(This will tanke some time, but I will report my observings thenSmile )
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
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Re: Reduce Infernal Rain damage by 25% after lvl1 - by Gammagulp - 2009-06-10, 17:49:31

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