Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Ability [Tank cannon] underpowered
#22
I think high-level tanks should still have 1 sec cooldown, but the could have short range and better dammage. For example range 750 and dammage 120. Usually when you kill creeps from far distance is only when you have weak tank. At the end you are much stronger and you can kill creeps in short distance. Also killing enemy tanks might be in a small area (lots of people teleport near enemy or just rush in). As you know at the end you have more hp and you can also risk more.
Reply


Messages In This Thread
Re: Ability [Tank cannon] underpowered - by TKF - 2009-06-17, 15:30:04
Re: Ability [Tank cannon] underpowered - by Prog - 2009-06-17, 16:54:01
Re: Ability [Tank cannon] underpowered - by Prog - 2009-06-17, 18:56:51
Re: Ability [Tank cannon] underpowered - by Prog - 2009-06-17, 19:29:59
Re: Ability [Tank cannon] underpowered - by TKF - 2009-06-17, 21:53:53
Re: Ability [Tank cannon] underpowered - by Doomhammer112 - 2009-06-19, 22:04:37
Re: Ability [Tank cannon] underpowered - by Prog - 2009-06-21, 13:30:09

Possibly Related Threads…
Thread Author Replies Views Last Post
  Tank Mana/Energy Balancing gozo1985 0 2,959 2014-04-25, 02:35:56
Last Post: gozo1985
  Thunder tank BENNIE.FM 8 6,277 2013-02-26, 11:54:04
Last Post: BENNIE.FM
  Acid Cannon UnifiedDoom 41 34,340 2012-09-15, 20:15:13
Last Post: Exodus
  Double Mech / Ghost Tank / Antigrav / medivac griffin1987 20 16,970 2012-03-05, 09:33:41
Last Post: 091846
  Storm Tank - Do you like it? AeroniumX 8 8,459 2012-02-25, 01:37:24
Last Post: AeroniumX



Users browsing this thread: 2 Guest(s)