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Reduce Infernal Rain damage by 25% after lvl1
#27
How about changing the wave count from 1 to 5 (or 2 to 6 or 3 to 7, whatever) each dealing maybe 1111dmg (perhabs increasing with weapon upgrades?) , so you get one additinal wave per skill level?

This way it wouldn't be that strong in the beginning and still usabale at end game
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline
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Re: Reduce Infernal Rain damage by 25% after lvl1 - by eSVau - 2009-07-08, 18:13:20

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