2009-07-08, 18:13:20
How about changing the wave count from 1 to 5 (or 2 to 6 or 3 to 7, whatever) each dealing maybe 1111dmg (perhabs increasing with weapon upgrades?) , so you get one additinal wave per skill level?
This way it wouldn't be that strong in the beginning and still usabale at end game
This way it wouldn't be that strong in the beginning and still usabale at end game
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline