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anti grav's emp torpedo bug
#3
The animation index center of the Antigrav's model is quite in the model's middle. That means if you look at your enemy (facing angle of the unit) while casting EMP Torpedo, the total range is reduced by ~10-15.
However, if you're looking sidewards (f.e. target angle+90°), the 900 range part is used completely.

That "bug" is not fixable in Warcraft, the original spell is used with the Warden hero. The hero's model is nearly round and the distance from the animation index center and the model's outbounds is always the same radius.

To short the things up, velo was right, that problem is based on the engine and neither necessary to fix nor really noticeable.
~Always forgive your enemies, nothing annoys them so much~

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Messages In This Thread
anti grav's emp torpedo bug - by psycodiver - 2009-09-18, 19:38:50
Re: anti grav's emp torpedo bug - by Velocity2k - 2009-09-19, 01:40:25
Re: anti grav's emp torpedo bug - by Paladon - 2009-09-19, 11:22:18
Re: anti grav's emp torpedo bug - by psycodiver - 2009-09-19, 17:25:42
Re: anti grav's emp torpedo bug - by Paladon - 2009-09-19, 17:32:36

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