2009-10-09, 20:01:58
That's bs. You already get gold when you take over a CP.
You should not get free gold for "owning" a CP. Change the amount of gold given
for capturing a CP. Make the creeps that spawn from the CP be worth less gold.
(this way the creeps real value is in the attack power, and not counter-farming)
And add more creeps in the main base waves to compensate for the gold removed.
Strategy should never include the "gold mine" concept. Most games don't allow the
trader for that simple reason. It interjects additional gold into the game that isn't
necessarily recognized as "legitimate".
You should not get free gold for "owning" a CP. Change the amount of gold given
for capturing a CP. Make the creeps that spawn from the CP be worth less gold.
(this way the creeps real value is in the attack power, and not counter-farming)
And add more creeps in the main base waves to compensate for the gold removed.
Strategy should never include the "gold mine" concept. Most games don't allow the
trader for that simple reason. It interjects additional gold into the game that isn't
necessarily recognized as "legitimate".