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weapon cost
#17
this would mean to check the choosen weapon before wc3 checks if you have enough gold for it. so either you would simply get the difference back in gold ( but still needs the whole sum to buy the item ) or need to replace all items with dummys that would check the gold when bought. it could also be done by temporarily set the gold to max, when selecting an enemy shop. but you may already guess, this won't be included.
if you're already in the enemy base and got enough time to select ( and being able to buy an item at ) the shop, then the game shouldn't last that long anymore. one could still deselect the enemy shop for the corresponding player, but this may result in some unnecessary game leaks ( maybe even desyncs ), so let's keep it the way it is. ( or until paladon finds a better solution )
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Messages In This Thread
weapon cost - by VuDu - 2009-12-23, 15:13:37
Re: weapon cost - by Paladon - 2009-12-23, 15:57:08
Re: weapon cost - by Prog - 2009-12-23, 16:09:54
Re: weapon cost - by psycho_dmr - 2009-12-23, 19:21:37
Re: weapon cost - by RoCk_StuFF - 2009-12-27, 02:46:14
Re: weapon cost - by qweqqweq - 2009-12-27, 19:21:20
Re: weapon cost - by VuDu - 2009-12-27, 20:07:31
Re: weapon cost - by scron2 - 2010-01-05, 01:26:19
Re: weapon cost - by VuDu - 2010-01-05, 11:59:37
Re: weapon cost - by scron2 - 2010-01-05, 20:58:44
Re: weapon cost - by qweqqweq - 2010-01-06, 01:30:48
Re: weapon cost - by IlPalazzo - 2010-01-06, 12:14:10
Re: weapon cost - by kingnounours - 2010-01-06, 17:31:41
Re: weapon cost - by Althend - 2010-01-06, 20:06:49
Re: weapon cost - by VuDu - 2010-01-06, 22:23:26
Re: weapon cost - by IlPalazzo - 2010-01-06, 22:48:20
Re: weapon cost - by Saiyuki - 2010-01-07, 01:41:35
Re: weapon cost - by scron2 - 2010-01-07, 05:39:20
Re: weapon cost - by IlPalazzo - 2010-01-07, 08:15:51
Re: weapon cost - by Battlemaniac - 2010-01-07, 16:08:57
Re: weapon cost - by sam_ach - 2010-01-11, 20:25:39

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