2010-02-12, 00:31:33
Never mind, I found it.
damage = (4 * gold cost * fire rate * damage factor) / (0.06 * range)
Edit: Sorry, but is this equation accurate? I'm just assuming that damage is just damage per bullet and damage factor to be damage per second.
damage = (4 * gold cost * fire rate * damage factor) / (0.06 * range)
Edit: Sorry, but is this equation accurate? I'm just assuming that damage is just damage per bullet and damage factor to be damage per second.
Bring back old Death Magic.
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Beating rookies makes you a regular.
Beating regulars makes you a pro.
Beating pros makes you an authority.
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Beating rookies makes you a regular.
Beating regulars makes you a pro.
Beating pros makes you an authority.