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3 months of BTanks: my feedback
#14
Jayzer Wrote::( so how much do I have to play before I can just open my mouth and talk? They're just observations. If you have advice on WHY I need to play more, or can give me some tips, try to do that instead. help me out!

Haha no no, don't get me wrong. By all means provide feedback.Smile Some of your comments do have merit but there's been around 70 versions of the game. Some things are what they are for a reason regardless of realism. To be honest, I don't agree with most of the comments on movement, teleport and bounty.

With movement, tanks only get faster as the game progresses because of speed pack. Scout's base speed (315) is much greater than Demons (290). And why should a smaller tank be harder to kill? If you're smaller, then you should die. Not to mention we have a problem with people saving.

I don't agree with your suggestion on applying cooldown to teleport at a control point. On the surface, it seems you have a problem with campers and hawkers but you can easily anticipate them by watching the mini map and watching the warning lights. And what about capturing CPs? From what you have suggested, it would be easy to get everyone on your team to invade one CP while the enemy force struggles to teleport in to defend. Also the more CPs you have, the harder it is for the enemy to teleport in. Remember there are 5 players on each team and only 3 lanes. In the end, CPs should be earned. The best part about capturing a CP is the planning process. I might be going off on a tangent here, but you'd be creating the ultimate dream for Ghost Tank where it invades a CP, tanks teleporting in one by one, Ghost Tank protected by summons and killing everyone one at a time. Not cool. Increasing the TP cost would be nice though. I'm always against gaining more gold. I think they really f**ked it up with 8.67 and subsequent versions with the 7% increase in bounty etc. They went all noobles on us. See now (like Saiyuki mentioned), I'm going astray.

No, to the assist bounty. I hate KSes too especially when I pull out all my specials. But there's more to support/assists than just weapons and specials and tanking the hits. There's a lot of things in the game that can be considered support/assist like creep factories, force armor upgrades, teleport breakers, barricades, factories etc. It would be impossible to factor that in.

Your other suggestions are fine. Nobody kicks on our server unless it's for excessive flaming. We don't kick for balance either. We encourage noobs to play and improve and ask questions. By teaching people, you get more players interested in the game.

Edited: For unnecessary racial generalization.
Bring back old Death Magic.
---
Beating rookies makes you a regular.
Beating regulars makes you a pro.
Beating pros makes you an authority.
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Messages In This Thread
3 months of BTanks: my feedback - by Jayzer - 2010-05-11, 18:37:09
Re: 3 months of BTanks: my feedback - by Saiyuki - 2010-05-11, 19:04:49
Re: 3 months of BTanks: my feedback - by Althend - 2010-05-11, 19:20:17
Re: 3 months of BTanks: my feedback - by VuDu - 2010-05-11, 21:46:50
Re: 3 months of BTanks: my feedback - by Jayzer - 2010-05-11, 22:32:24
Re: 3 months of BTanks: my feedback - by Prog - 2010-05-11, 22:34:52
Re: 3 months of BTanks: my feedback - by Saiyuki - 2010-05-12, 00:16:40
Re: 3 months of BTanks: my feedback - by jonjon - 2010-05-12, 04:08:59
Re: 3 months of BTanks: my feedback - by Jayzer - 2010-05-12, 06:11:04
Re: 3 months of BTanks: my feedback - by Paladon - 2010-05-12, 10:24:56
Re: 3 months of BTanks: my feedback - by Prog - 2010-05-12, 13:19:13
Re: 3 months of BTanks: my feedback - by jonjon - 2010-05-13, 03:44:22
Re: 3 months of BTanks: my feedback - by k-bones - 2010-06-01, 11:34:20

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