2010-06-01, 11:34:20
I think you're trying to go too big with the assist system, jonjon
In most of the games which implement it, it just goes like this:
if you deal over X% damage to an enemy and he dies Y seconds after it, you get the assist. Nobody expects you to count tp breakers in. (As for them, perhaps there could be a little cash or xp reward for every time someone gets trapped)
oh and about the Tank Cannon concepts - I proposed similar tweaks last year and the team said it would affect performance quite badly...
I think most of the players have upgraded their Pentum II's long time ago. :S
In most of the games which implement it, it just goes like this:
if you deal over X% damage to an enemy and he dies Y seconds after it, you get the assist. Nobody expects you to count tp breakers in. (As for them, perhaps there could be a little cash or xp reward for every time someone gets trapped)
oh and about the Tank Cannon concepts - I proposed similar tweaks last year and the team said it would affect performance quite badly...
I think most of the players have upgraded their Pentum II's long time ago. :S