2010-07-06, 11:44:34
because the medivac is just a speed boost. you are still moving normally and limited to 522 speed. very little can stop an anti-grav jump, except for killing it. as i see it know anti-grav is one of the best starting tanks.
i wanted to right a post about how each starting take performs over time. the 3 best abilities on the anti-grav work just as good after 1 hour as they do at the start of the game. jump is still jump, area stun still stuns for long time and dimension-shift is even better late game for easy 2v1 kill. light tank, heli and demo all have damage based abilities that get old and weak when people have bigger tanks. i dont think anti-grav needs to or should be able to jump in enemy base.
i wanted to right a post about how each starting take performs over time. the 3 best abilities on the anti-grav work just as good after 1 hour as they do at the start of the game. jump is still jump, area stun still stuns for long time and dimension-shift is even better late game for easy 2v1 kill. light tank, heli and demo all have damage based abilities that get old and weak when people have bigger tanks. i dont think anti-grav needs to or should be able to jump in enemy base.