Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Team Balance and Game Mechanics
#5
I'm not convinced money loss on death will make the game slower. I think it will make players slightly more cautious, but I also think that it will accelerate momentum and actually speed games along.

For example, a team with 2-3 skilled players working together to constantly gank, covering each other etc., will have many more Ks than Ds, and thereby will continue to gain money. Additionally, the other team will be at a severe disadvantage b/c their income will be slowed, stagnated or reduced to zero. By punishing dying, I think it will actually speed things up. It also makes players more accountable for their actions in general.

At any rate, I think admins should implement it and test it out =D
Reply


Messages In This Thread
Team Balance and Game Mechanics - by xenocide85 - 2010-08-06, 20:17:54
Re: Team Balance and Game Mechanics - by eSVau - 2010-08-06, 20:41:14
Re: Team Balance and Game Mechanics - by xenocide85 - 2010-08-26, 22:59:15
Re: Team Balance and Game Mechanics - by TKF - 2010-08-27, 13:56:56
Re: Team Balance and Game Mechanics - by ArGoLi - 2010-08-28, 13:16:02

Possibly Related Threads…
Thread Author Replies Views Last Post
  Thoughts about the Community and the Game cpu 3 7,906 2015-08-12, 22:26:06
Last Post: RaptorXI
  Average game length - options for change Exodus 29 39,981 2015-07-13, 07:33:49
Last Post: BENNIE.FM
  Game impact of sides versus mid Prog 10 16,034 2014-04-17, 21:31:11
Last Post: RaptorXI
  New players are kicked from the game goranie 7 8,898 2014-03-30, 07:54:03
Last Post: Max
  New shield: balance problems RAF_Fenix 1 3,564 2013-01-01, 20:24:06
Last Post: EarthR



Users browsing this thread: 1 Guest(s)