2010-08-26, 22:59:15
I'm not convinced money loss on death will make the game slower. I think it will make players slightly more cautious, but I also think that it will accelerate momentum and actually speed games along.
For example, a team with 2-3 skilled players working together to constantly gank, covering each other etc., will have many more Ks than Ds, and thereby will continue to gain money. Additionally, the other team will be at a severe disadvantage b/c their income will be slowed, stagnated or reduced to zero. By punishing dying, I think it will actually speed things up. It also makes players more accountable for their actions in general.
At any rate, I think admins should implement it and test it out =D
For example, a team with 2-3 skilled players working together to constantly gank, covering each other etc., will have many more Ks than Ds, and thereby will continue to gain money. Additionally, the other team will be at a severe disadvantage b/c their income will be slowed, stagnated or reduced to zero. By punishing dying, I think it will actually speed things up. It also makes players more accountable for their actions in general.
At any rate, I think admins should implement it and test it out =D