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Team Balance and Game Mechanics
#9
Quote:xenocide85:
Solution #4 (Most important solution):
PENALIZE PLAYERS FOR DYING. If you die, you should lose money, unless you are an exploder or if the majority of your weapons are explosion packs. There's no better way to make players accountable for their actions than to reward skill and punish noobery. If you die, you should lose money, plain and simple. The amount could be something like 25-50% of your bounty.
noobs wouldnt stop dying if they lose money.
imo player who are annoyed about the game would just feed even more and even if they wont give money thy could be intelligent enough for dying on purpose to give enemy double kills or aynthing like that.
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Messages In This Thread
Team Balance and Game Mechanics - by xenocide85 - 2010-08-06, 20:17:54
Re: Team Balance and Game Mechanics - by eSVau - 2010-08-06, 20:41:14
Re: Team Balance and Game Mechanics - by TKF - 2010-08-27, 13:56:56
Re: Team Balance and Game Mechanics - by ArGoLi - 2010-08-28, 13:16:02

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