2010-08-31, 01:40:42
It seems like every fucking btanks game takes about 1-2 hours. It's very rare to get a game below 1 hour nowadays. As I don't calculate a game to last 2 hours as I have some other businesses it's quite annoying to leave the game at the very end and ruin the "way to long" games.
1 year ago the average game wasn't often 2 hours long, at least very rare to my personal experience. It seems like the balancing of the map did extend the gameplay to last longer than usual. I don't know what balances should be made when a team is loosing advantage. If a team loses all factories, they can infact in many games totally turn the game around and push back the enemy team and destroy their base... after almost 3 hours. That's way to long for a single game imo and I feel discomfort about wasting hours on a single game that should be shorter.
Also a formula that also is affected your kills/deaths should be removed it did extend the gameplay in everyways and made the game unnecessary long. I liked how the bounty formula was like in 8.15, it was without kills/deaths and the games back then was shorter even without the HB times.
Suggestions:
*This is not a bring back HB thread, no it's bring back the short games thread.
1 year ago the average game wasn't often 2 hours long, at least very rare to my personal experience. It seems like the balancing of the map did extend the gameplay to last longer than usual. I don't know what balances should be made when a team is loosing advantage. If a team loses all factories, they can infact in many games totally turn the game around and push back the enemy team and destroy their base... after almost 3 hours. That's way to long for a single game imo and I feel discomfort about wasting hours on a single game that should be shorter.
Also a formula that also is affected your kills/deaths should be removed it did extend the gameplay in everyways and made the game unnecessary long. I liked how the bounty formula was like in 8.15, it was without kills/deaths and the games back then was shorter even without the HB times.
Suggestions:
- Make the upgrade effect be improved upon capturing additional CP's / Greater upgrade loss for enemy team
- Make the bonus gold upon killing enemy factories be greater to make the "very slow turnaround games" not last +2 hours.
- Fix the kills/death bounty formula?
- Other suggestions??
*This is not a bring back HB thread, no it's bring back the short games thread.