2010-09-14, 15:34:59
Imho tinker is the hardest starting tank to play - at least as a good helpfull tinker. But most people play tinker as tower defense - blocking their own teammates (towers are nice blocker
) and weaking them by creeping all alone sticking at a tinker without being a help at all or simple feeding.
Tinker is fine but people should stop thinking of it as an easy going tank. A "solution" may be replacing tinker at the main building with pilot and make it only available at special shops?
) and weaking them by creeping all alone sticking at a tinker without being a help at all or simple feeding.Tinker is fine but people should stop thinking of it as an easy going tank. A "solution" may be replacing tinker at the main building with pilot and make it only available at special shops?
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline

