2008-04-06, 16:35:45
Tribulation Wrote:Towers are static, you have to defend them against mortars, of course a static target alone has no chance against a long-range artillery, that's the point of having mortars as a counter to towers. Again: heavy tank costs far more than tinker, it's gotta be far more powerful. Plus, we already have a good suggestion for modifying the armor.
P.S. If a single player, or two, could end a game in 20mins with a heavy, the others fucked up.
all you need is one noob for them to feed on....
so your saying theres no suck thing as an endgame tink? so such thing as D? yes a heavy tank can oneshot a tink without a hull or even with a hull if your rockets maxed and he had more armor/hp but that doesnt mean you should destroy multi towers even with max mods and added repair bots with ease... yes mortars are for countering towers and they should be but they shouldnt be a tanks skill. it cost 2 much to replace a tower or time building your own to have it owned in a few sec and then the tank gets $ for it.... its OP imo change it to troop command or SOMETHING plz