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Tinker & laser tower mid
#3
it's just lame in all cases.
either it's crippling the mates cause the enemies push too hard (which means it's well @ creeping) or nearly useless ift the 2 left guys can push through which causes the builder to become weak. 2nd will occur a weak player in mid who will feed later or just leave. 1st will occur 2 weak guys who can't reach the enemies anymore and become pissed by it.

i guess the ability to build there should be disabled. like the trader is disabled, too.
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Messages In This Thread
Tinker & laser tower mid - by bot365 - 2011-02-18, 17:02:23
Re: Tinker & laser tower mid - by RaptorXI - 2011-02-18, 17:09:20
Re: Tinker & laser tower mid - by AGGInator - 2011-02-19, 01:52:11

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