2011-03-08, 09:25:28
These tanks are stil a bit weaker than other tanks. I speak from my 3 years of experience in pub /priv
Ghost:
The troop die too fast against aoe and even weaker after 35th minute. The ulti still sucks as hell.
Suggestion:
Make the ulti heal troop but also heal allied tank and also make it usable while moving.
Make the absorbtion skill having an aoe slow? Or make the tank able to move while using it.
Demon,
The ulti too weak, and on close range when the stun has long range. The hunter is more useful for a lower price: For lw range bashing, the gobelin tank is good alternative.
This tank is overdependant of teleport jsut because of his ulti and then does not worth 10k...
Suggestion. give the ulti a jump ability of 600-900 range.
Earth
It lacks a stun. The Q skill is too weak, can u provide it one sec stun? This tank is unable to counter any chaining skill.
Ghost:
The troop die too fast against aoe and even weaker after 35th minute. The ulti still sucks as hell.
Suggestion:
Make the ulti heal troop but also heal allied tank and also make it usable while moving.
Make the absorbtion skill having an aoe slow? Or make the tank able to move while using it.
Demon,
The ulti too weak, and on close range when the stun has long range. The hunter is more useful for a lower price: For lw range bashing, the gobelin tank is good alternative.
This tank is overdependant of teleport jsut because of his ulti and then does not worth 10k...
Suggestion. give the ulti a jump ability of 600-900 range.
Earth
It lacks a stun. The Q skill is too weak, can u provide it one sec stun? This tank is unable to counter any chaining skill.
I am so good that I don't even need to type -rc because I never die !