2011-03-26, 17:30:00
the fun to aim this dwarfs with demo is gone.
demo is now less important for mid than before.
the high difficulty to hit moving targets in the first 5 mins was cool.. but what should we hit now from far away.. knowing it would't kill?
you want to prevent the tinker to be killed by a skill needing shot?!?!? lmao!!
if it was the problem that he was too weak and one-hit-able i got a lil qestion: why the fuck they don't buy a stupid hull first?
it's their own problem to get into war without hp!
for every other tank you pay for hp. everyone who cries about the low hp has to buy a hull. no more comments.
the changes in general are good but the hp buff of the tinker was pure unnecessary and is pain in the ass for those guys who can handle the demolisher!
keep in mind.. you nerfed the demo cause of this fact, too.
demo is now less important for mid than before.
the high difficulty to hit moving targets in the first 5 mins was cool.. but what should we hit now from far away.. knowing it would't kill?
you want to prevent the tinker to be killed by a skill needing shot?!?!? lmao!!
if it was the problem that he was too weak and one-hit-able i got a lil qestion: why the fuck they don't buy a stupid hull first?
it's their own problem to get into war without hp!
for every other tank you pay for hp. everyone who cries about the low hp has to buy a hull. no more comments.
the changes in general are good but the hp buff of the tinker was pure unnecessary and is pain in the ass for those guys who can handle the demolisher!
keep in mind.. you nerfed the demo cause of this fact, too.
The future belongs to those who believe in the beauty of their dreams.
StarCraft II: Aggi, Charcode: 110
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