2011-03-27, 12:54:08
Feedback is always good, even when it's a little late. Considering all the changes made in the last version, there is only little left to change to get a stable version again.
The point of complaint right now is just, that people come to the forum and are talking about "obvious" balance issues, to remove said object etc just after the time it would have been best. It's just not that convincing, that those things are that obvious, when no one complaint about them, even after several weeks and over a thousand games with the beta.
There is also no need to use the forum, it's just because of this, that the !report command has been added.
Also, even if you didn't play the beta, you should've considered, that we depend on the feedback of community and we are not able to improve BT without it. After this long beta phase, we assumed everything was fine for you people. What we didn't like was the way you guys came here to the forum and complaint about the changes. Choose a friendlier tone next time.
OK, now the Beacon itself. I considered several changes, but I don't want to do them all at once. The fact, that the Beacon absorbs damage is true, but since it has pretty few HP, I'll leave it at that.
One of the biggest problems seem to be the coordinated attack on a CP with all your team. To make this less dangerous for the enemy team, I'll introduce a cooldown for the Beacon, so that players can only port every 3-5 seconds to the Beacon.
I'll also think about a higher price or lower duration, but I don't want to overdo it right now. We'll see how it works out with the cooldown.
The point of complaint right now is just, that people come to the forum and are talking about "obvious" balance issues, to remove said object etc just after the time it would have been best. It's just not that convincing, that those things are that obvious, when no one complaint about them, even after several weeks and over a thousand games with the beta.
There is also no need to use the forum, it's just because of this, that the !report command has been added.
Also, even if you didn't play the beta, you should've considered, that we depend on the feedback of community and we are not able to improve BT without it. After this long beta phase, we assumed everything was fine for you people. What we didn't like was the way you guys came here to the forum and complaint about the changes. Choose a friendlier tone next time.
OK, now the Beacon itself. I considered several changes, but I don't want to do them all at once. The fact, that the Beacon absorbs damage is true, but since it has pretty few HP, I'll leave it at that.
One of the biggest problems seem to be the coordinated attack on a CP with all your team. To make this less dangerous for the enemy team, I'll introduce a cooldown for the Beacon, so that players can only port every 3-5 seconds to the Beacon.
I'll also think about a higher price or lower duration, but I don't want to overdo it right now. We'll see how it works out with the cooldown.
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