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Request new mode: Hardcore Btanks :D / how to increase teamplay
#4
-YES YES please add fog of war this game needs it I can't stress that enough. We could even make tanks based around fog and vision. The weird paths beetween the lanes would actually become interesting hero vs hero battlefields rather than just empty space. Being able to actually gank farming side laners would make those lanes much more dynamic and less based on "who kills more creeps wins." However, I disagree with all of the other ideas.

- Without teleport close range would be mega-nerfed (Goblin tank and Demon tank would become nonexistant) and long range would be mega buffed, even if it was slower. Maybe mid range would be the best for a change Big Grin. I would actually like the ability to tp into fog, since you couldn't chase people beyond fog otherwise, making it much easier for the already OP fast air tanks to run away without being chased. Counter Tp? Just buy breakers.

- Even if they were balanced, trader and exploder have no place in any "hardcore" game IMO. I used to play bships and if one team had a trader and the other did not then the team with the trader would instantly win (good traders can easily bypass good trader-hunters), it was really dumb. By the way, If one player devotes himself to trader hunting then the game is an even 4v4 with the team with the trader at the advantage, because while the trader is giving gold to his team the trader-hunter is not. Trader has no place in btanks anyway. Whats the point of getting a tank that is going to walk around and not fight all game in a game that is based around fighting. You wanna play trader? Play a different game! Exploder, just buy beacons. The thing feeds anyway even if hes worth less than you the difference is made way up in creep kills.

- 3000 range is like the entire middle lane, Do you want to nerf that lane even more? Campers lose gold to towers, and if the tower is dead then kill them when your wave shows up, I think the system is fine the way it is.

- Vision by standing still? Do you remember how useless the new radar is on a tank? Completely worthless nobody can afford to stand still for longer than like a second.

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- To encourage teamplay I would suggest this. ADD MORE TEAM BASED ABILITIES. The only ones that exist now are titan's keep on fighting, gaurd's heal, medivacs ulti and medivac's second skill. Considering that medivac is a tier one tank that is rarely used beyond the twenty minute mark and gaurd is rarely used at all, teamplay does not become apparent until the appearance of titans.
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RE: Request new mode: Hardcore Btanks :D / how to increase teamplay - by UnifiedDoom - 2011-06-27, 21:06:28

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