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Request new mode: Hardcore Btanks :D / how to increase teamplay
#7
(2011-06-28, 01:46:49)Althend Wrote: Actually a fog of war would be better for low range since u can surprise people.
Concerning the fast air tank, it would be widely compensated by the fog range reduction. Flying around would make u a bit blind ^^ (and the worse combination: air long range would be somehow counter)

concerning the teleport, u cannot use it in fog but what about someone going inf ront and u join him? Or using creep to scout? :o

I only said close range would be nerfed concerning the use of tp not fog. Fog however would buff GANKERS which don't nessacarily have to be close range, it's just gankers tend to be close range with teleporter. I'm sure you've seen the plasma torp choppers gank side lanes too. However I like the concept of ganking regardless and hope fog will be added into btanks. Creeps would be unreliable and mid/long range could easily farm outside of the creeps sight range. Waiting for someone else would alert the enemy to danger so that's pointless. I would suggest a consumable item "flare" to illuminate certain areas of the map for tp prior to a gank.

Quote:It is in the context of fog war making static game less interesting. And what? Camping at mid is not the best thing to do. Make people more agressive and scout in the fog :o

You didn't awnser my criticism, I said that 3000 range would cover the entire middle lane, that meant that even if a team was pushing and "winning" they would still be taking penalties for "camping." This would also mega buff long range too since long range can always push a lane vs mid/short range.

Quote:It was to detect mine. Now it is to detect everything, be sure smart people would spend time to get vision.

I was refering specifically to use of radar against smoke machine (right now i believe it is totally useless). If the standstill is required then you must intend to make vision EXTREMELY short meaning that once again long range will be buffed.

Quote:People don't use them because the dynamic of teamplay is not required.

Thats exactly why I'm saying we need more of them. Who wins in a team fight the team with supporters or the team without them?







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RE: Request new mode: Hardcore Btanks :D / how to increase teamplay - by UnifiedDoom - 2011-06-28, 05:41:32

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