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Support Tanks Ideas
#2
had this great idea for a tank that works around helping and using creeps, have a look

Command Vehicle

GP: 8.5k
Class: Support
HP: 8.5k?
Armor: 8?
Speed: 210?

NO weapons allowed! (but hull is good)

Basic cannon slot: Stun Cannon
speed: 1.5 sec?
lvl1: stuns for .2 sec
lvl2: stuns for .3 sec
lvl3: stuns for .5 sec
lvl4: stuns for .7 sec
lvl5: stuns for 1 sec

Ability 1: Spawn Troops (Passive)
lvl 1: spawn 3 marines every 5 sec.
lvl 2: spawn 3 marines and 1 artillery every 6 sec.
lvl 3: spawn 3 small troops, 2 artillery, and 1 zepplin every 7 sec.
lvl 4: spawn 4 small troops, 2 artillery, and 2 zeplins every 8 sec.
lvl 5: spawn 5 small troops, 3 artillery, 2 zeplins, and 1 commander every 10 sec.

(P.S. i do think spawn troops is kinda OP but i tried to even it out with time)

Ability 2: Demo Team (active)
Mana: 35? Cooldown: 30 sec.?
lvl 1: 1 exploder
lvl 2: 2 exploder
lvl 3: 1 mortar
lvl 4: 2 mortar
lvl 5: 3 mortar

Ability 3 Troop command arua (passive) (maybe a 1000 range?)
lvl 1: increases near by units attack by 5%
lvl 2: increases near by units attack by 10%
lvl 3: increases near by units attack by 15%
lvl 4: increases near by units attack by 20%
lvl 5: increases near by units attack by 30%

And for the ultimate ability i was thinking like a orbital command type attack but that wont fit in with the other abilities. so wat do ya think.
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Messages In This Thread
Support Tanks Ideas - by Shadowgear7 - 2011-11-26, 00:58:20
RE: Support Tanks Ideas - by Shadowgear7 - 2011-11-26, 03:19:31
RE: Support Tanks Ideas - by progg - 2011-11-26, 14:45:14
RE: Support Tanks Ideas - by griffin1987 - 2011-11-26, 22:03:12
RE: Support Tanks Ideas - by Shadowgear7 - 2011-11-27, 04:23:11

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