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Long Range (1300) weapons building attack
#1
Is it a good idea to let 1300 Weapons attack buildings for like about a percentage of its damage? (no clue how much - like 33%?)

This prevents the really annoying bombarding + energy torpedo only in mid push.
You can get raped so hard on CP after only few minutes even with a small hull. If you not saving for a steel hull or a tank BETTER than thundertank you have not really a chance against this mass of longrange. Most time you are spending on not to die or try to recreep. every try to counter will end in a 1-1 kill or a death if they play normal with a bit long range skill.

i know a problem is that most towers have a firerange of around 1050 (right?) and so they not get attacked. What if the Towers get 1300 Range with a bit lesser damage?

I think this is a big reason why longrange at startup is that strong.

Its just an idea so whats your opinion?
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Messages In This Thread
Long Range (1300) weapons building attack - by gozo1985 - 2011-12-09, 17:52:28

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