Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Double Mech / Ghost Tank / Antigrav / medivac
#11
I really agree with Althend that 1) there is nothing a ghost can do which cannot be countered; and 2) Medivac and Antirav are balanced.

For the double mech case I suggest a change for the spell resistance. Spell resistance should be only avaible close to your own cps/main base, so that if you use the mechs to push the opponent to his tower the spell resistance ceases to exist and the mechs become vulnerable. In this way you can use double mech defensivly, but you won't outcreep your opponent so easily because you can't push him to his tower.
Reply


Messages In This Thread
RE: Double Mech / Ghost Tank / Antigrav / medivac - by Prog - 2012-02-28, 17:36:05

Possibly Related Threads…
Thread Author Replies Views Last Post
  Tank Mana/Energy Balancing gozo1985 0 2,973 2014-04-25, 02:35:56
Last Post: gozo1985
  Medivac ulti nerf Flygplan 17 14,098 2013-12-22, 08:53:10
Last Post: Max
  Thunder tank BENNIE.FM 8 6,353 2013-02-26, 11:54:04
Last Post: BENNIE.FM
  Double meck Althend 11 9,746 2012-03-14, 17:23:30
Last Post: AeroniumX
  Storm Tank - Do you like it? AeroniumX 8 8,522 2012-02-25, 01:37:24
Last Post: AeroniumX



Users browsing this thread: 2 Guest(s)