2008-03-18, 16:06:53
thx Prog ^^, i like this suggestion,
@2%HP i dont want to remove it, cause an Airship with 3600 Hp without hull maybe is too easy down with 2 x 1500 Damage Heavy rockets and little weapon help - I know some now would say - hey, the heavy cost 1000 Gold more or ... the others are also 2, but i mean something different.
If you reduce the Hp to much the abilities can quiet easy kill down little tanks as well.
Good middle players can get the heavy quiet fast - but not at lvl 10 usally. -- > The rocket now does only 900 damage.
Imagine a little chopter is also saving for heavy or even Goblin, cause you are now the heavy player.
The middle Player can go easy on lanes and is wtf instant killing the Chopter.
If the Chopter now buys a hull, cause he would be feeding, or more enemies do so - they got a real money problem to their new middle game tank and even couldn match up the heavy for maybe 5-7 minutes.
That means lowering Hp increased the killing rate through strong abilities to much - or you need even more Hulls in your slots than before.
I dont like Playing with 2 Gold hulls and 1 Powerpack :mrgreen:
@Heavy:
That dont mean the heavy is imba, cause I as example dont like to play it, cause i like Air mobility without buying extra speed for money or close Combat with bigger Tanks. I can kill 1 Heavy in 1on1 by the meant Multi Bow demolisher Tactic, cause the demolisher has enough Hp at first, to survive until bigger tank.
I also saw heavy Tank teams who failed, cause the other team got different Tanks - Air, tree, Goblin or shredder with more possibilities in tactic.
@2%HP i dont want to remove it, cause an Airship with 3600 Hp without hull maybe is too easy down with 2 x 1500 Damage Heavy rockets and little weapon help - I know some now would say - hey, the heavy cost 1000 Gold more or ... the others are also 2, but i mean something different.
If you reduce the Hp to much the abilities can quiet easy kill down little tanks as well.
Good middle players can get the heavy quiet fast - but not at lvl 10 usally. -- > The rocket now does only 900 damage.
Imagine a little chopter is also saving for heavy or even Goblin, cause you are now the heavy player.
The middle Player can go easy on lanes and is wtf instant killing the Chopter.
If the Chopter now buys a hull, cause he would be feeding, or more enemies do so - they got a real money problem to their new middle game tank and even couldn match up the heavy for maybe 5-7 minutes.
That means lowering Hp increased the killing rate through strong abilities to much - or you need even more Hulls in your slots than before.
I dont like Playing with 2 Gold hulls and 1 Powerpack :mrgreen:
@Heavy:
That dont mean the heavy is imba, cause I as example dont like to play it, cause i like Air mobility without buying extra speed for money or close Combat with bigger Tanks. I can kill 1 Heavy in 1on1 by the meant Multi Bow demolisher Tactic, cause the demolisher has enough Hp at first, to survive until bigger tank.
I also saw heavy Tank teams who failed, cause the other team got different Tanks - Air, tree, Goblin or shredder with more possibilities in tactic.
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
- noob, nobody, medium, pro - we will see what happens ^^