2012-09-28, 04:11:43
Im not really sure why I am posting here it already has been said that perfektionist's suggestions won't happen. Anyhow demo is slow but he has mines, LR got almost no HP so they can't risk going on the offensive against a Demo. Medivac is good against LR purely because of speed, healing is too unreliable to count on for LR defense your main advantage is speed offense. The best counter to LR is the good old heli, your fast and you have a stun which enables you to get in range. If you have good coordination anti-grav might work with leap+stun.
I disagree with LR being a problem on lane. I personally don't like playing lane but when I am forced to do so I always notice the LR guy failing (both myself and/or the enemy). The thing is if you make just 1 mistake with LR on lane you are screwed. If the enemy is a speedy flying rodent like a heli/medivac/airship then LR is even more risky to play on sides.
The only time I find LR pawning on lane is when the enemy does abit of risky "hardcore saving" with no HP and 2 basics. If someone chooses this risk then IMHO they deserve to die.
I disagree with LR being a problem on lane. I personally don't like playing lane but when I am forced to do so I always notice the LR guy failing (both myself and/or the enemy). The thing is if you make just 1 mistake with LR on lane you are screwed. If the enemy is a speedy flying rodent like a heli/medivac/airship then LR is even more risky to play on sides.
The only time I find LR pawning on lane is when the enemy does abit of risky "hardcore saving" with no HP and 2 basics. If someone chooses this risk then IMHO they deserve to die.