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Troops, Siege and Troopcommand
#19
(2012-10-31, 22:49:10)LIoOoOoIL Wrote: Im up to u Wupti, but arent 3k and 2k not already enough? 3.5k is close to dismiss them in the early game phase and 1.5k for mortars is probably to cheap and could even seduce ppl to destroy buildings instead.

make troops 3.5 k mortals 2.5 k and the siegepack upgrate cost 0 so you have the same final prizeSmile

(2012-11-01, 02:22:55)Prog Wrote: Also it is well known that some kits work better with troops than others (e.g. ghost ultimate), so any change to troops are a nerf for those tanks. Also some currently somewhat viable strats would cease to exist (e.g. any scout+troop start or Antigrav with 1 11xx gold weapon and troops after 5 min).
i havent seen anyone use scout troops start since Althend stop playing Tongue
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Messages In This Thread
Troops, Siege and Troopcommand - by Wupti - 2012-10-31, 15:35:23
RE: Troops, Siege and Troopcommand - by stibi- - 2012-10-31, 15:43:00
RE: Troops, Siege and Troopcommand - by eSVau - 2012-10-31, 15:58:22
RE: Troops, Siege and Troopcommand - by stibi- - 2012-10-31, 16:03:41
RE: Troops, Siege and Troopcommand - by Wupti - 2012-10-31, 17:44:59
RE: Troops, Siege and Troopcommand - by Prog - 2012-10-31, 19:46:21
RE: Troops, Siege and Troopcommand - by Wupti - 2012-10-31, 20:57:02
RE: Troops, Siege and Troopcommand - by Wupti - 2012-10-31, 22:11:23
RE: Troops, Siege and Troopcommand - by Prog - 2012-11-01, 02:22:55
RE: Troops, Siege and Troopcommand - by EarthR - 2012-11-01, 09:50:05
RE: Troops, Siege and Troopcommand - by Wupti - 2012-10-31, 22:31:37
RE: Troops, Siege and Troopcommand - by LIoOoOoIL - 2012-10-31, 22:49:10
RE: Troops, Siege and Troopcommand - by Wupti - 2012-11-01, 00:41:47
RE: Troops, Siege and Troopcommand - by ckibibi - 2012-11-01, 10:39:49
RE: Troops, Siege and Troopcommand - by Wupti - 2012-11-01, 15:23:04
RE: Troops, Siege and Troopcommand - by ckibibi - 2012-11-01, 17:05:48
RE: Troops, Siege and Troopcommand - by Wupti - 2012-11-01, 18:56:29
RE: Troops, Siege and Troopcommand - by Wupti - 2012-11-01, 19:43:42
RE: Troops, Siege and Troopcommand - by Prog - 2012-11-01, 15:42:52

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