2013-12-18, 00:40:58
Sorry but I wanted to edit my post but did not know about the 15 min time limit.
Anyway what I wanted to write is this:
To prove my point lets take on a different situation:
Lets change the medivac ulti to instead do (2*(its dps))damage at level 1 to (4*(its dps)) at level 5 instant damage.
So if the medivac only got one unupgraded Bonfire and no tank cannon this abillity will at level 1 only do (2*100) = 200 damage however what if it now got 1k dps? (2*1k) = 2k.
2k damage instant is not a joke by any mean and that is just for level 1 if the abillity was at level 5 it would hit for 4k which is better then most abillites in the game allready.
What if you got one uppgraded swarm.
At level 5 you would hit for nearly 16k damage which can kill an full hp unhulled frost or atleast a deamon.
Just 2 full upped swarm would probably allow the abillity to onehit titans.
Think about this doese this abillity sounds OP yes it doese and should only be considered for end game tanks in my opinion.
However now the medivacs ulti is not that abillity however think about this the made upp abillity allow you to do between 2-4 sec instant damage while medivac abillity allows you 2-4 sec of unanswered weapon damage.
Now I can see its a hugh differens between doing the damage in less then one second and on a chosen target and being protected from weapon which can allow the exact same effect but over some seconds.
Now the medivac abillity can be avoided much easier then the made up abillity but medivac abillity can protect your whoul team from the whoul enemy team which allow for even bigger effect then the abillity above.
A teleporting medivac with like 3 swarm and 2 goldhulls maybe one upped to power pack is really scarry for any tank to meet much much more then most other tanks.
This tank can defeat an ultiless full hp titan which I think much much more costlier tanks canno't.
Just think about how strong it really is and how close in strength it is to the made up abillity.
Anyway what I wanted to write is this:
To prove my point lets take on a different situation:
Lets change the medivac ulti to instead do (2*(its dps))damage at level 1 to (4*(its dps)) at level 5 instant damage.
So if the medivac only got one unupgraded Bonfire and no tank cannon this abillity will at level 1 only do (2*100) = 200 damage however what if it now got 1k dps? (2*1k) = 2k.
2k damage instant is not a joke by any mean and that is just for level 1 if the abillity was at level 5 it would hit for 4k which is better then most abillites in the game allready.
What if you got one uppgraded swarm.
At level 5 you would hit for nearly 16k damage which can kill an full hp unhulled frost or atleast a deamon.
Just 2 full upped swarm would probably allow the abillity to onehit titans.
Think about this doese this abillity sounds OP yes it doese and should only be considered for end game tanks in my opinion.
However now the medivacs ulti is not that abillity however think about this the made upp abillity allow you to do between 2-4 sec instant damage while medivac abillity allows you 2-4 sec of unanswered weapon damage.
Now I can see its a hugh differens between doing the damage in less then one second and on a chosen target and being protected from weapon which can allow the exact same effect but over some seconds.
Now the medivac abillity can be avoided much easier then the made up abillity but medivac abillity can protect your whoul team from the whoul enemy team which allow for even bigger effect then the abillity above.
A teleporting medivac with like 3 swarm and 2 goldhulls maybe one upped to power pack is really scarry for any tank to meet much much more then most other tanks.
This tank can defeat an ultiless full hp titan which I think much much more costlier tanks canno't.
Just think about how strong it really is and how close in strength it is to the made up abillity.