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Game impact of sides versus mid
#7
Well the most common setup is 1 3 1, one top, three in mid and one at bottom.
This means that a kill at top or bot completly stop farming at that lane while a kill at mid may cost some creeps but useally not as much as at a lane, not to say their is less creeps per player at mid then at a lane in 1 3 1 setup.

A death at one of the lane even in early game set that player back 300-350 gold atleast, 200 gold for kill, 75 for port and rest lost from farming meaning lanes can very very quickly become one sides, each kill make it even easier to get next kill, and the only other way may be camping which can cost alot of farming, both way mean that one team will get a much stronger player then the other team which makes it very hard to fight later on not talk about the exp difference to.

At mid a death may still cost over 300 gold but because of 3 players the gold advantage is not as noticable, also the nature of mid becoming a forrest of towers mean that the creeps probably still will be farmed and the exp will not go lost, its also harder to push at mid then it is on a lane.

So the problem is that a lane player may not be much stronger then a mid player but that a lane player that dominate another lane player will creat a kind of vacume, one team get a stronger player and the other get a much weaker one that is a big problem.

Some things to consider:
Remove the cost for cp teleport early game to make early death not as punishing and to make it easier for players to coperate between lanes and mid early on, 75 gold early game is not cheap.

Mid could maybe get some more creeps but then you have to consider that most of them may go to a tinker which may be overfeed very quickly.

Make values for tanks that gotten killed alot drop much lower and faster then of now and the opposite of tanks making kills allowing for easier comebacks.
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Messages In This Thread
Game impact of sides versus mid - by Prog - 2014-04-06, 00:11:43
RE: Game impact of sides versus mid - by ckibibi - 2014-04-06, 00:49:06
RE: Game impact of sides versus mid - by gozo1985 - 2014-04-07, 14:25:27
RE: Game impact of sides versus mid - by Flygplan - 2014-04-07, 15:04:11
RE: Game impact of sides versus mid - by Max - 2014-04-07, 15:26:18
RE: Game impact of sides versus mid - by omefisto - 2014-04-07, 16:13:56
RE: Game impact of sides versus mid - by Max - 2014-04-17, 11:49:28
RE: Game impact of sides versus mid - by RaptorXI - 2014-04-17, 21:31:11

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