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Game impact of sides versus mid
#10
Well after playing some games in middle I think that middle is as much important as sides.
If a player in a side feed a lot, it's certainly impossible for this player to swap with someone from mid (less creeps, less farm etc.). But this guy have to hold lane as long as possible and if mid get fed well in late game it makes the difference.

Each lane have his advantages and disadvantages : lanes get more farm from creeps and mid more farm from tank kills (in general).

Example : lanes a both 5-15 : 10-30 for both (dark-light force).
In the same time mid work well and balance to 30-10 so teams are even 40-40. If lanes from dark are outfed (creeps + kills), mid from light is outfed too. That means 3 players fed (dark mid) vs 2 players -+ more fed (light lanes). Then it just all depend on team play on the game and how dark mid can keep an advantage on light mid and help lanes by -+ camping.
From some of last games I played in mid (here is one example : http://league.btanks.net/game.php?gameid=41044) light force mid was so fucked up than their laners (who got the advantage early) couldn't make their team win.
Another game I played we won mid after ~15 min (while lanes were feeding/outfed).

It depends...
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Messages In This Thread
Game impact of sides versus mid - by Prog - 2014-04-06, 00:11:43
RE: Game impact of sides versus mid - by ckibibi - 2014-04-06, 00:49:06
RE: Game impact of sides versus mid - by gozo1985 - 2014-04-07, 14:25:27
RE: Game impact of sides versus mid - by Flygplan - 2014-04-07, 15:04:11
RE: Game impact of sides versus mid - by Max - 2014-04-07, 15:26:18
RE: Game impact of sides versus mid - by omefisto - 2014-04-07, 16:13:56
RE: Game impact of sides versus mid - by Max - 2014-04-17, 11:49:28
RE: Game impact of sides versus mid - by RaptorXI - 2014-04-17, 21:31:11

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