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Average game length - options for change
#14
Dunno who wrote it before in other thread, but fact is:
more people buy demon (or other ground tanks ) = less air tanks in use which fly over map from lane to mid / mid to lane and care for more actions and confusion.

Sure i hate airshit and sky tank, but more i hate long games, maybe we should (like discuss in other threads) change demon tank skills (decreasing some) or increase some airtanks with more (team) useful skills?

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Messages In This Thread
RE: Average game length - options for change - by Tez.Sick - 2014-05-22, 18:03:20
RE: The new bounty and spree system - by Wupti - 2014-05-17, 19:23:16
RE: The new bounty and spree system - by eSVau - 2014-05-17, 19:57:59
RE: The new bounty and spree system - by Prog - 2014-05-17, 20:28:30

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