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Average game length - options for change
#19
(2014-05-23, 07:47:02)Max Wrote: I just want to react about hull price, and another change which goes with it : tanks armor. This idea seems good to me because of this change :
Now that tanks armor is 0, the only way to upgrade it is some expensive packs or flags in the map am I right? Forgot earth spell too.

In bt: armor hasn't reduced magic damage before 8.80. All weapon and spell damage is magic damage. This number was used for (extended) requirements, nothing else.

This has changed with 8.80 and it seems it was necessary due wrong assumptions about armor, now it really does represent damage reductionRolleyes
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline
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Messages In This Thread
RE: Average game length - options for change - by eSVau - 2014-05-23, 09:16:20
RE: The new bounty and spree system - by Wupti - 2014-05-17, 19:23:16
RE: The new bounty and spree system - by eSVau - 2014-05-17, 19:57:59
RE: The new bounty and spree system - by Prog - 2014-05-17, 20:28:30

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