2014-05-23, 17:38:18
Hulls: I like the idea but would also change repair kits (the real problem are those packs - easy to get, little mana cost and low cooldowns).
Dämon: For the first time since years I see this tank popular again... upgraded Burst Armor works very well against but also Earth, Frost or Goliath. But since there is so much complaint at the moment, maybe keep the skills as they are but make it an 11k tank instead?
Storm: Instead of making it even stronger against the now rare Airship and Skytank, make it cheaper and weaker! It's a great possibilty to hunt early air tanks without buying nets.
About tank variety in general, there is a much bigger distribution than before and please don't bring back times where everyone plays Airship, Heavy Gobo and saves for the first endgame-tank.
Axe: Is this really the only weapon we have to discuss? Yes, it's strong and with nets you can kill any tank, but it sucks at conquering a cp with a building or sieging the enemy base. At this point -again- i would like to the weapon formula being reworked or nerf mass weapons (plus 2%-3% increased cost for every same weapon bought by a team).
Dämon: For the first time since years I see this tank popular again... upgraded Burst Armor works very well against but also Earth, Frost or Goliath. But since there is so much complaint at the moment, maybe keep the skills as they are but make it an 11k tank instead?
Storm: Instead of making it even stronger against the now rare Airship and Skytank, make it cheaper and weaker! It's a great possibilty to hunt early air tanks without buying nets.
About tank variety in general, there is a much bigger distribution than before and please don't bring back times where everyone plays Airship, Heavy Gobo and saves for the first endgame-tank.
Axe: Is this really the only weapon we have to discuss? Yes, it's strong and with nets you can kill any tank, but it sucks at conquering a cp with a building or sieging the enemy base. At this point -again- i would like to the weapon formula being reworked or nerf mass weapons (plus 2%-3% increased cost for every same weapon bought by a team).