2015-02-06, 14:01:28
I do understand your English.
If you might have experienced, the start is the fundament of any game. Uneless you want to fall behind by feeding or not creeping, play from a (half-way) safe range. That't why no one buys those early.
About that increased cost:
10 gold for a 2nd basic magic is not that much, agreed, but the growth is exponential. And I'm not alking about someone who buys 1 or 2 weapons of the same kind, rather talking about a mass weapons. Every start looks similar to me because all play from a range that easy to handle.
What would be your calculation for:
- 5 players
- each one buying supercell 4 times
- increased cost as i suggest
?
Besides that the gold effect still can be little in your opinion, after 10k+ games and playing this map for 8-9 years i've also experienced a psychological effect when something has been changed ("it is weaker now => it sucks"). My intention is to encourage players to try out the other weapons avaible at the shops.
If you might have experienced, the start is the fundament of any game. Uneless you want to fall behind by feeding or not creeping, play from a (half-way) safe range. That't why no one buys those early.
About that increased cost:
10 gold for a 2nd basic magic is not that much, agreed, but the growth is exponential. And I'm not alking about someone who buys 1 or 2 weapons of the same kind, rather talking about a mass weapons. Every start looks similar to me because all play from a range that easy to handle.
What would be your calculation for:
- 5 players
- each one buying supercell 4 times
- increased cost as i suggest
?
Besides that the gold effect still can be little in your opinion, after 10k+ games and playing this map for 8-9 years i've also experienced a psychological effect when something has been changed ("it is weaker now => it sucks"). My intention is to encourage players to try out the other weapons avaible at the shops.