2007-12-06, 16:19:57
on the one hand its a good idea because now a enemie buys a smoke gen and i will react on this with buying a radar.... and then.... cool....
both player have a occupied slot and have spend some money for this crap.....
on the other hand e.g. for me the shorter range of the radar is irrelevant because in 90 pct of the games i play with unranged weapons....
due to that fact my intention is it to change the radar so that it is an active item like the smoke generator with the same duration and the same cooldown.
its not a perfect solution but a good basic approach.
what do you think about this?
both player have a occupied slot and have spend some money for this crap.....
on the other hand e.g. for me the shorter range of the radar is irrelevant because in 90 pct of the games i play with unranged weapons....
due to that fact my intention is it to change the radar so that it is an active item like the smoke generator with the same duration and the same cooldown.
its not a perfect solution but a good basic approach.
what do you think about this?